For game #2, we decided to use exactly the same set-up as in #1 (q.v.) and just total up the points from both games. Whoever had the most after two games would be the winner. We still were not using the artillery rules, and as there were no Commander units, porters or ARVN, we did not play with the leader or interrogation rules. Otherwise, it was a Standard game
Dan took all the pictures from the VC side since he had all the information. As you can see, he put most of his valuable caches in the jungle furthest from me and hardest to protect. I figured he might do that, but I didn’t have much of a choice. After bringing down his helicopter last game, I figured I needed to be careful to avoid losing any of mine. I separated my company into three groups. Alpha group, which included Company HQ, landed right in the middle of the map in the rough, protected from snipers by the raised highway that crosses the map. I did this to conserve my options–they could go up or down. Bravo team hit the bottom of the map, with one squad heading left to check out the out of the way items. Since I had put some valuable caches in the corners (where they would require a good deal of movement to get to), I figured Dan might do the same. Charlie team landed in the broken terrain next to the leftward jungle (all directions relative to the Americans).











